Date: Jul 4, 2023
Location: Waterloo, CA
Company: Wilfrid Laurier University
Faculty/Academic Area: Faculty of Arts
Department: Communication Studies
Campus: Waterloo
Employee Group: WLUFA
Requisition ID: 6566
Position Title: KS215OC2 Game Cultures (Winter 2024)
Term: Winter 2024 (January 1 – April 30)
Days/Times: NA
Hours per week/Hours Total: NA
Type of Course: Online
Additional Course Requirements:
Anticipated Class Size: 60
Posted on: July 4, 2023
Posting ends: July 16, 2023
Introduction: KS215OC2 Game Cultures is an engaging and immersive course offered during the Winter 2024 term in Canada. This course explores the multifaceted world of game cultures, examining the social, cultural, and historical aspects of video games. Students will gain a comprehensive understanding of the impact of games on society, exploring their influence on art, entertainment, technology, and more. Through critical analysis, discussions, and hands-on experiences, participants will develop a deep appreciation for the diverse and evolving nature of game cultures.
Course Objectives:
- Understand the historical and cultural contexts of video games.
- Analyze the social and psychological impact of video games on individuals and society.
- Explore the evolution of game design, technology, and industry.
- Investigate the relationship between video games and other forms of media, such as film and literature.
- Examine the influence of video games on art, aesthetics, and virtual reality.
- Engage in critical discussions about representation, diversity, and inclusivity in games.
- Develop practical skills related to game analysis, critique, and research.
Course Structure: KS215OC2 Game Cultures is designed as an online course, providing flexibility for students to participate from anywhere in Canada. The course materials and resources are accessible through an online learning platform, ensuring easy navigation and engagement. The course structure consists of a combination of lectures, readings, multimedia content, and interactive discussions.
Topics Covered:
- Introduction to Game Cultures
- Historical Perspectives on Video Games
- Social and Psychological Impact of Video Games
- Game Design and Technology
- Video Games and Other Media
- Video Games as Art and Aesthetics
- Representation and Diversity in Games
- Game Analysis and Critique
Required for All Applicants
- CV
- Candidate Application Form (CAF)
Required for External Applicants
- Names and contact information for referees
- Evidence of good teaching
- Verification of highest degree
Assessment Methods:
Students’ comprehension and progress will be evaluated through a variety of assessment methods, including:
- Assignments: Written assignments will test students’ critical thinking and research skills.
- Discussion Forums: Engaging in online discussions will encourage students to exchange ideas and perspectives.
- Group Projects: Collaborative projects will allow students to explore specific aspects of game cultures.
- Presentations: Students will have the opportunity to present their research and analysis to the class.
- Exams: Periodic quizzes and exams will assess students’ knowledge and understanding of the course material.
Conclusion: KS215OC2 Game Cultures (Winter 2024) offers students a comprehensive exploration of video game cultures, providing a platform to critically analyze the impact of games on society. Through a combination of theoretical knowledge and practical engagement, students will gain a deeper understanding of the historical, social, and cultural aspects of video games. By the end of the course, participants will have developed essential skills in game analysis, research, and critical thinking, preparing them to navigate and contribute to the ever-evolving world of game cultures.
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Qualifications – Required: PhD
Qualifications – Discipline: Cultural Studies or cognate discipline
Qualifications – Other: demonstrated scholarly record in the subject area of the posted course/tutorial
Salary: $5,236 subject to CA 25
Application Deadline: July 16, 2023